Stable Diffusion Animation for Characters with ControlNet
Since we’ve seen how to make a consistent character, we can now try animating them. I said this was an area I wanted to delve into in my follow up to the consistent character post. I had a lot of fun animating stable diffusion characters, as you can see below in these stable diffusion animations. Results The Flow I made a script that would work with ControlNet. This script does several things. First it takes…